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N4 graded Japanese story

フリーマーケットの古いゲーム

Haru plans to sell a childhood board game but changes his mind before the sale after remembering time spent playing with his father.

20 sentences · about 8 minutes

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N4 · 20 sentences

Start reading · 8 min left

1 / 20 sentences5%

Haru takes several unused things to a daytime flea market.

One item is a board game from elementary school.

The box is worn, but all the pieces are present.

Haru places a low price label on it.

His father asks whether he truly wants to sell it.

Haru says he plans to sell it because he has not played it for years.

A younger child notices the colorful box.

The child asks how the game is played.

Haru explains that families build a town together.

He remembers playing it on Sundays with his late-night-working father.

The child begins counting saved coins with a parent.

Haru suddenly hesitates before accepting the money.

He apologizes and says the game is no longer for sale.

The child looks disappointed but does not argue.

Haru offers another simple puzzle at half price.

The child chooses the puzzle happily.

Haru removes the board game's price label.

At home, he asks his father to play one round.

They discover that both still remember the rules.

Haru keeps fewer objects, but keeps this one on purpose.